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Searched refs:glGetShaderiv_client_proc_t (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_client_context.h80 glGetShaderiv_client_proc_t glGetShaderiv;
Dgl2_client_context.cpp80 glGetShaderiv = (glGetShaderiv_client_proc_t) getProc("glGetShaderiv", userData); in initDispatchByName()
Dgl2_client_proc.h79 typedef void (gl2_APIENTRY *glGetShaderiv_client_proc_t) (void * ctx, GLuint, GLenum, GLint*); typedef