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Searched refs:glShaderSource (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_ftable.h109 {"glShaderSource", (void*)glShaderSource},
Dgl2_client_context.h111 glShaderSource_client_proc_t glShaderSource; member
Dgl2_client_context.cpp111 glShaderSource = (glShaderSource_client_proc_t) getProc("glShaderSource", userData); in initDispatchByName()
Dgl2_entry.cpp107 …void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length…
822 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) in glShaderSource() function
825 ctx->glShaderSource(ctx, shader, count, string, length); in glShaderSource()
DGL2Encoder.cpp80 this->glShaderSource = &s_glShaderSource; in GL2Encoder()
Dgl2_enc.cpp5080 this->glShaderSource = (glShaderSource_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()