Searched refs:glShaderString (Results 1 – 5 of 5) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_client_context.h | 219 glShaderString_client_proc_t glShaderString; member
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D | gl2_client_context.cpp | 219 glShaderString = (glShaderString_client_proc_t) getProc("glShaderString", userData); in initDispatchByName()
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D | gl2_entry.cpp | 215 void glShaderString(GLuint shader, const GLchar* string, GLsizei len); 1472 void glShaderString(GLuint shader, const GLchar* string, GLsizei len) in glShaderString() function 1475 ctx->glShaderString(ctx, shader, string, len); in glShaderString()
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D | GL2Encoder.cpp | 794 ctx->glShaderString(ctx, shader, str, len + 1); in s_glShaderSource()
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D | gl2_enc.cpp | 5188 this->glShaderString = &glShaderString_enc; in gl2_encoder_context_t()
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