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Searched refs:num_vtxbufs (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_context.h101 uint8_t num_vtxbufs; member
128 unsigned num_vtxbufs; member
Dnvc0_push.c308 for (i = 0; i < nvc0->num_vtxbufs; ++i) { in nvc0_push_vbo()
407 for (i = 0; i < nvc0->num_vtxbufs; ++i) in nvc0_push_vbo()
Dnvc0_context.c66 for (i = 0; i < nvc0->num_vtxbufs; ++i) in nvc0_context_unreference_resources()
Dnvc0_vbo.c274 PUSH_SPACE(push, nvc0->num_vtxbufs * 8); in nvc0_update_user_vbufs_shared()
376 PUSH_SPACE(push, nvc0->num_vtxbufs * 8); in nvc0_validate_vertex_buffers_shared()
377 for (b = 0; b < nvc0->num_vtxbufs; ++b) { in nvc0_validate_vertex_buffers_shared()
Dnvc0_state.c790 if (count != nvc0->num_vtxbufs) { in nvc0_set_vertex_buffers()
803 for (; i < nvc0->num_vtxbufs; ++i) in nvc0_set_vertex_buffers()
806 nvc0->num_vtxbufs = count; in nvc0_set_vertex_buffers()
Dnvc0_vbo_translate.c64 for (i = 0; i < nvc0->num_vtxbufs; ++i) { in nvc0_vertex_configure_translate()
536 for (i = 0; i < nvc0->num_vtxbufs; ++i) in nvc0_push_vbo()
/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_context.h101 uint8_t num_vtxbufs; member
123 unsigned num_vtxbufs; member
Dnv50_context.c80 for (i = 0; i < nv50->num_vtxbufs; ++i) in nv50_context_unreference_resources()
Dnv50_push.c222 for (i = 0; i < nv50->num_vtxbufs; ++i) { in nv50_push_vbo()
Dnv50_vbo.c203 for (b = 0; b < nv50->num_vtxbufs; ++b) { in nv50_upload_user_buffers()
298 for (i = 0; i < nv50->num_vtxbufs; ++i) { in nv50_vertex_arrays_validate()
Dnv50_state.c906 for (; i < nv50->num_vtxbufs; ++i) in nv50_set_vertex_buffers()
909 nv50->num_vtxbufs = count; in nv50_set_vertex_buffers()
/external/mesa3d/src/gallium/drivers/nv30/
Dnv30_push.c209 for (i = 0; i < nv30->num_vtxbufs; ++i) { in nv30_push_vbo()
279 for (i = 0; i < nv30->num_vtxbufs; ++i) in nv30_push_vbo()
Dnv30_draw.c382 draw_set_vertex_buffers(draw, nv30->num_vtxbufs, nv30->vtxbuf); in nv30_render_vbo()
405 for (i = 0; i < nv30->num_vtxbufs; i++) { in nv30_render_vbo()
432 for (i = 0; i < nv30->num_vtxbufs; i++) in nv30_render_vbo()
Dnv30_context.h109 unsigned num_vtxbufs; member
Dnv30_state.c406 for (; i < nv30->num_vtxbufs; ++i) in nv30_set_vertex_buffers()
410 nv30->num_vtxbufs = count; in nv30_set_vertex_buffers()
Dnv30_vbo.c100 for (i = 0; i < nv30->num_vtxbufs; i++) { in nv30_prevalidate_vbufs()