/external/skia/src/gpu/gl/ |
D | GrGLPathRendering.cpp | 119 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); in onStencilPath() local 122 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onStencilPath() 125 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); in onStencilPath() 140 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); in onDrawPath() local 144 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onDrawPath() 146 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, in onDrawPath() 149 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, in onDrawPath() 170 GrGLint writeMask = in onDrawPaths() local 171 fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); in onDrawPaths() 177 fillMode, writeMask, gXformType2GLType[transformType], in onDrawPaths() [all …]
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/external/mesa3d/src/glx/ |
D | pixel.c | 284 GLint writeMask, i; in EmptyBitmap() local 317 writeMask = highBitMask; in EmptyBitmap() 323 writeMask &= HighBitsMask[bitOffset + elementsLeft]; in EmptyBitmap() 335 currentByte = (currentByte & ~writeMask) | in EmptyBitmap() 336 (writeByte & writeMask); in EmptyBitmap() 340 currentByte = (currentByte & ~writeMask) | in EmptyBitmap() 341 (sourceImage[0] & writeMask); in EmptyBitmap() 359 writeMask = 0xff; in EmptyBitmap() 363 writeMask &= lowBitMask; in EmptyBitmap() 370 currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); in EmptyBitmap()
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/external/mesa3d/src/mesa/program/ |
D | prog_execute.c | 483 GLuint writeMask = dstReg->WriteMask; in store_vector4() local 505 if (writeMask & WRITEMASK_X) { in store_vector4() 508 writeMask &= ~WRITEMASK_X; in store_vector4() 510 if (writeMask & WRITEMASK_Y) { in store_vector4() 513 writeMask &= ~WRITEMASK_Y; in store_vector4() 515 if (writeMask & WRITEMASK_Z) { in store_vector4() 518 writeMask &= ~WRITEMASK_Z; in store_vector4() 520 if (writeMask & WRITEMASK_W) { in store_vector4() 523 writeMask &= ~WRITEMASK_W; in store_vector4() 534 if (writeMask & WRITEMASK_X) in store_vector4() [all …]
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D | prog_print.c | 523 _mesa_writemask_string(GLuint writeMask) in _mesa_writemask_string() argument 528 if (writeMask == WRITEMASK_XYZW) in _mesa_writemask_string() 532 if (writeMask & WRITEMASK_X) in _mesa_writemask_string() 534 if (writeMask & WRITEMASK_Y) in _mesa_writemask_string() 536 if (writeMask & WRITEMASK_Z) in _mesa_writemask_string() 538 if (writeMask & WRITEMASK_W) in _mesa_writemask_string()
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D | prog_print.h | 66 _mesa_writemask_string(GLuint writeMask);
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 82 deUint32 writeMask; member 91 , writeMask (0) in StencilParams() 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" in operator <<() 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; in generateStencilVisualizeCommands() 376 dst.writeMask = src.writeMask; in translateStencilState() 447 glStencilMaskSeparate(glFace, sParams.writeMask); in render() 769 params.stencil[ndx].writeMask = rnd.getUint32(); in randomDepthStencilState() 823 deUint32 writeMask; in init() member 879 params.stencil[visible].writeMask = functionCases[ndx].writeMask; in init() 887 params.stencil[notVisible].writeMask = ~0u; in init() [all …]
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D | es3fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; in translateStencilState() 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 82 deUint32 writeMask; member 91 , writeMask (0) in StencilParams() 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" in operator <<() 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; in generateStencilVisualizeCommands() 376 dst.writeMask = src.writeMask; in translateStencilState() 447 glStencilMaskSeparate(glFace, sParams.writeMask); in render() 769 params.stencil[ndx].writeMask = rnd.getUint32(); in randomDepthStencilState() 823 deUint32 writeMask; in init() member 879 params.stencil[visible].writeMask = functionCases[ndx].writeMask; in init() 887 params.stencil[notVisible].writeMask = ~0u; in init() [all …]
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D | es2fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; in translateStencilState() 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
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/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 554 const GLuint writeMask = ctx->Stencil.WriteMask[0]; in _swrast_clear_stencil_buffer() local 561 if (!rb || writeMask == 0) in _swrast_clear_stencil_buffer() 571 if ((writeMask & stencilMax) != stencilMax) { in _swrast_clear_stencil_buffer() 590 GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff; in _swrast_clear_stencil_buffer() 591 GLubyte mask = (~writeMask) & 0xff; in _swrast_clear_stencil_buffer() 617 GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24; in _swrast_clear_stencil_buffer() 618 GLuint mask = (((~writeMask) & 0xff) << 24) | 0xffffff; in _swrast_clear_stencil_buffer() 630 GLuint clear = ctx->Stencil.Clear & writeMask & 0xff; in _swrast_clear_stencil_buffer() 631 GLuint mask = 0xffffff00 | ((~writeMask) & 0xff); in _swrast_clear_stencil_buffer()
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D | s_depth.c | 657 const GLuint writeMask = ctx->Stencil.WriteMask[0]; in _swrast_clear_depth_stencil_buffer() local 676 if ((writeMask & stencilMax) != stencilMax) { in _swrast_clear_depth_stencil_buffer() 698 mask = ((~writeMask) & 0xff) << 24; in _swrast_clear_depth_stencil_buffer() 699 clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24; in _swrast_clear_depth_stencil_buffer() 702 mask = ((~writeMask) & 0xff); in _swrast_clear_depth_stencil_buffer() 703 clear |= (ctx->Stencil.Clear & writeMask & 0xff); in _swrast_clear_depth_stencil_buffer() 726 const GLuint sClear = ctx->Stencil.Clear & writeMask; in _swrast_clear_depth_stencil_buffer() 727 const GLuint sMask = (~writeMask) & 0xff; in _swrast_clear_depth_stencil_buffer()
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/external/skia/src/gpu/ |
D | GrStencil.h | 187 uint16_t writeMask(Face f) const { return fWriteMasks[f]; } in writeMask() function 194 void setWriteMask(Face f, unsigned short writeMask) { fWriteMasks[f] = writeMask; } in setWriteMask() argument 211 unsigned short writeMask) { in setSame() argument 217 fWriteMasks[kFront_Face] = fWriteMasks[kBack_Face] = writeMask; in setSame()
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D | GrClipMaskManager.cpp | 1024 uint16_t writeMask = settings->writeMask(face); in adjustStencilParams() local 1030 writeMask &= userBits; in adjustStencilParams() 1067 settings->setWriteMask(face, writeMask); in adjustStencilParams()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 67 deUint32 writeMask; member 76 , writeMask (0) in StencilState()
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D | glsInteractionTestUtil.cpp | 180 state.stencil[ndx].writeMask = rnd.getUint32(); in computeRandomRenderState()
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/external/deqp/framework/referencerenderer/ |
D | rrRenderState.hpp | 182 deUint32 writeMask; member 191 , writeMask (~0U) in StencilState()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkTypeUtil.inl | 189 …ilOp depthFailOp, VkCompareOp compareOp, deUint32 compareMask, deUint32 writeMask, deUint32 refere… argument 197 res.writeMask = writeMask;
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D | vkDeviceDriverImpl.inl | 425 …cilWriteMask (VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, deUint32 writeMask) const 427 m_vk.cmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineStencilTests.cpp | 733 front.writeMask = config.frontWriteMask; in StencilTestInstance() 737 back.writeMask = config.backWriteMask; in StencilTestInstance() 976 refStencilFront.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].frontWriteMask; in verifyImage() 980 refStencilBack.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].backWriteMask; in verifyImage()
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_fpc_translate.c | 327 const uint writeMask in get_result_flags() local 334 if (writeMask & TGSI_WRITEMASK_X) in get_result_flags() 336 if (writeMask & TGSI_WRITEMASK_Y) in get_result_flags() 338 if (writeMask & TGSI_WRITEMASK_Z) in get_result_flags() 340 if (writeMask & TGSI_WRITEMASK_W) in get_result_flags()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateDSTests.cpp | 540 const deUint32 writeMask, const deUint32 readMask, in StencilParamsBasicTestInstance() argument 545 m_writeMask = writeMask; in StencilParamsBasicTestInstance() 703 const deUint32 writeMask, const deUint32 readMask, in StencilParamsBasicTestCase() argument 706 , m_writeMask (writeMask) in StencilParamsBasicTestCase()
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/external/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 171 stencilInfo->front.writeMask = 0; in setup_depth_stencil_state() 181 stencilInfo->back.writeMask = 0; in setup_depth_stencil_state()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 308 , writeMask (~0u) in StencilState() 2970 if (setFront) m_stencil[rr::FACETYPE_FRONT].writeMask = mask; in stencilMaskSeparate() 2971 if (setBack) m_stencil[rr::FACETYPE_BACK].writeMask = mask; in stencilMaskSeparate() 3010 …r::MultisamplePixelBufferAccess& access, int s, int x, int y, deUint32 stencil, deUint32 writeMask) in writeMaskedStencil() argument 3015 const deUint32 newVal = (oldVal & ~writeMask) | (stencil & writeMask); in writeMaskedStencil() 3102 writeMaskedStencil(dst, 0, x, y, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitResolveMultisampleFramebuffer() 3274 writeMaskedStencil(dst, sampleNdx, xo, yo, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitFramebuffer() 3403 if ((m_stencil[rr::FACETYPE_FRONT].writeMask & ((1u<<stencilBits)-1u)) != ((1u<<stencilBits)-1u)) in clear() 3409 writeMaskedStencil(access, s, x, y, stencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in clear() 3453 if (!isEmpty(area) && m_stencil[rr::FACETYPE_FRONT].writeMask != 0) in clearBufferiv() [all …]
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/external/vulkan-validation-layers/tests/ |
D | vkrenderframework.h | 219 void SetStencilWriteMask(VkStencilFaceFlags faceMask, uint32_t writeMask);
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D | vkrenderframework.cpp | 1182 m_ds_state.back.writeMask = 0xff; in VkPipelineObj() 1552 uint32_t writeMask) { in SetStencilWriteMask() argument 1553 vkCmdSetStencilWriteMask(handle(), faceMask, writeMask); in SetStencilWriteMask()
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