Searched refs:LayerUpdateQueue (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
D | LayerUpdateQueueTests.cpp | 27 TEST(LayerUpdateQueue, construct) { in TEST() argument 28 LayerUpdateQueue queue; in TEST() 39 TEST(LayerUpdateQueue, enqueueSimple) { in TEST() argument 44 LayerUpdateQueue queue; in TEST() 59 TEST(LayerUpdateQueue, enqueueUnion) { in TEST() argument 62 LayerUpdateQueue queue; in TEST() 72 TEST(LayerUpdateQueue, clear) { in TEST() argument 75 LayerUpdateQueue queue; in TEST()
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D | BakedOpDispatcherTests.cpp | 215 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in validateLayerDraw()
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D | FrameBuilderTests.cpp | 333 LayerUpdateQueue emptyLayerUpdateQueue; in RENDERTHREAD_TEST() 1279 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_TEST() 1385 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_TEST() 1447 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_TEST() 1675 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_TEST() 1879 LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid in RENDERTHREAD_TEST()
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/frameworks/base/libs/hwui/ |
D | LayerUpdateQueue.h | 31 class LayerUpdateQueue { 32 PREVENT_COPY_AND_ASSIGN(LayerUpdateQueue); 42 LayerUpdateQueue() {} in LayerUpdateQueue() function
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D | LayerUpdateQueue.cpp | 24 void LayerUpdateQueue::clear() { in clear() 28 void LayerUpdateQueue::enqueueLayerWithDamage(RenderNode* renderNode, Rect damage) { in enqueueLayerWithDamage()
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D | TreeInfo.h | 33 class LayerUpdateQueue; variable 93 LayerUpdateQueue* layerUpdateQueue = nullptr;
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D | FrameBuilder.h | 35 class LayerUpdateQueue; variable 67 FrameBuilder(const LayerUpdateQueue& layerUpdateQueue, 70 void deferLayers(const LayerUpdateQueue& layers);
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D | Android.mk | 73 LayerUpdateQueue.cpp \
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D | FrameBuilder.cpp | 54 FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, in FrameBuilder() 76 void FrameBuilder::deferLayers(const LayerUpdateQueue& layers) { in deferLayers()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.h | 217 LayerUpdateQueue mLayerUpdateQueue;
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