Searched refs:GL2Encoder (Results 1 – 11 of 11) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GLESv2Validation.h | 34 bool bufferTarget(GL2Encoder* ctx, GLenum target); 35 bool bufferParam(GL2Encoder* ctx, GLenum param); 37 bool pixelStoreParam(GL2Encoder* ctx, GLenum param); 40 bool rboFormat(GL2Encoder* ctx, GLenum internalformat); 42 bool framebufferTarget(GL2Encoder* ctx, GLenum target); 43 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment); 48 bool vertexAttribType(GL2Encoder* ctx, GLenum type); 53 bool textureTarget(GL2Encoder* ctx, GLenum target); 58 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat); 62 bool filterableTexFormat(GL2Encoder* ctx, GLenum internalformat); [all …]
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D | GL2Encoder.cpp | 70 GL2Encoder::GL2Encoder(IOStream *stream, ChecksumCalculator *protocol) in GL2Encoder() function in GL2Encoder 349 GL2Encoder::~GL2Encoder() in ~GL2Encoder() 354 GLenum GL2Encoder::s_glGetError(void * self) in s_glGetError() 356 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetError() 367 void GL2Encoder::s_glFlush(void *self) in s_glFlush() 369 GL2Encoder *ctx = (GL2Encoder *) self; in s_glFlush() 374 const GLubyte *GL2Encoder::s_glGetString(void *self, GLenum name) in s_glGetString() 376 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetString() 403 void GL2Encoder::s_glPixelStorei(void *self, GLenum param, GLint value) in s_glPixelStorei() 405 GL2Encoder *ctx = (GL2Encoder *)self; in s_glPixelStorei() [all …]
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D | GL2EncoderUtils.cpp | 27 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize() 34 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize3D() 41 GL2Encoder * ctx = (GL2Encoder *) self; in uniformType() 47 GL2Encoder *ctx = (GL2Encoder *)self; in clearBufferNumElts() 53 GL2Encoder *ctx = (GL2Encoder *)self; in numActiveUniformsInUniformBlock() 59 GL2Encoder *ctx = (GL2Encoder *)self; in glActiveUniformBlockivParamSize()
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D | GLESv2Validation.cpp | 30 bool bufferTarget(GL2Encoder* ctx, GLenum target) { in bufferTarget() 56 bool bufferParam(GL2Encoder* ctx, GLenum pname) { in bufferParam() 73 bool pixelStoreParam(GL2Encoder* ctx, GLenum param) { in pixelStoreParam() 112 bool rboFormat(GL2Encoder* ctx, GLenum internalformat) { in rboFormat() 187 bool framebufferTarget(GL2Encoder* ctx, GLenum target) { in framebufferTarget() 199 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment) { in framebufferAttachment() 264 bool vertexAttribType(GL2Encoder* ctx, GLenum type) in vertexAttribType() 325 bool textureTarget(GL2Encoder* ctx, GLenum target) { in textureTarget() 429 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat) { in supportedCompressedFormat() 509 bool filterableTexFormat(GL2Encoder* ctx, GLenum internalformat) { in filterableTexFormat() [all …]
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D | Android.mk | 8 GL2Encoder.cpp \
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D | GL2Encoder.h | 26 class GL2Encoder : public gl2_encoder_context_t { 28 GL2Encoder(IOStream *stream, ChecksumCalculator* protocol); 29 virtual ~GL2Encoder();
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/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
D | ServerConnection.h | 37 GL2Encoder *gl2Encoder() { return m_gl2Enc; } in gl2Encoder() 49 GL2Encoder *m_gl2Enc;
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D | ServerConnection.cpp | 119 m_gl2Enc = new GL2Encoder(m_stream); in create()
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/device/generic/goldfish-opengl/system/OpenglSystemCommon/ |
D | HostConnection.h | 28 class GL2Encoder; variable 121 GL2Encoder *gl2Encoder(); 155 GL2Encoder *m_gl2Enc;
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D | HostConnection.cpp | 143 GL2Encoder *HostConnection::gl2Encoder() in gl2Encoder() 146 m_gl2Enc = new GL2Encoder(m_stream, checksumHelper()); in gl2Encoder()
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/device/generic/goldfish-opengl/system/GLESv2/ |
D | gl2.cpp | 28 #define GET_CONTEXT GL2Encoder * ctx = getEGLThreadInfo()->hostConn->gl2Encoder();
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