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Searched refs:GL2Encoder (Results 1 – 11 of 11) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.h34 bool bufferTarget(GL2Encoder* ctx, GLenum target);
35 bool bufferParam(GL2Encoder* ctx, GLenum param);
37 bool pixelStoreParam(GL2Encoder* ctx, GLenum param);
40 bool rboFormat(GL2Encoder* ctx, GLenum internalformat);
42 bool framebufferTarget(GL2Encoder* ctx, GLenum target);
43 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment);
48 bool vertexAttribType(GL2Encoder* ctx, GLenum type);
53 bool textureTarget(GL2Encoder* ctx, GLenum target);
58 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat);
62 bool filterableTexFormat(GL2Encoder* ctx, GLenum internalformat);
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DGL2Encoder.cpp70 GL2Encoder::GL2Encoder(IOStream *stream, ChecksumCalculator *protocol) in GL2Encoder() function in GL2Encoder
349 GL2Encoder::~GL2Encoder() in ~GL2Encoder()
354 GLenum GL2Encoder::s_glGetError(void * self) in s_glGetError()
356 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetError()
367 void GL2Encoder::s_glFlush(void *self) in s_glFlush()
369 GL2Encoder *ctx = (GL2Encoder *) self; in s_glFlush()
374 const GLubyte *GL2Encoder::s_glGetString(void *self, GLenum name) in s_glGetString()
376 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetString()
403 void GL2Encoder::s_glPixelStorei(void *self, GLenum param, GLint value) in s_glPixelStorei()
405 GL2Encoder *ctx = (GL2Encoder *)self; in s_glPixelStorei()
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DGL2EncoderUtils.cpp27 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize()
34 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize3D()
41 GL2Encoder * ctx = (GL2Encoder *) self; in uniformType()
47 GL2Encoder *ctx = (GL2Encoder *)self; in clearBufferNumElts()
53 GL2Encoder *ctx = (GL2Encoder *)self; in numActiveUniformsInUniformBlock()
59 GL2Encoder *ctx = (GL2Encoder *)self; in glActiveUniformBlockivParamSize()
DGLESv2Validation.cpp30 bool bufferTarget(GL2Encoder* ctx, GLenum target) { in bufferTarget()
56 bool bufferParam(GL2Encoder* ctx, GLenum pname) { in bufferParam()
73 bool pixelStoreParam(GL2Encoder* ctx, GLenum param) { in pixelStoreParam()
112 bool rboFormat(GL2Encoder* ctx, GLenum internalformat) { in rboFormat()
187 bool framebufferTarget(GL2Encoder* ctx, GLenum target) { in framebufferTarget()
199 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment) { in framebufferAttachment()
264 bool vertexAttribType(GL2Encoder* ctx, GLenum type) in vertexAttribType()
325 bool textureTarget(GL2Encoder* ctx, GLenum target) { in textureTarget()
429 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat) { in supportedCompressedFormat()
509 bool filterableTexFormat(GL2Encoder* ctx, GLenum internalformat) { in filterableTexFormat()
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DAndroid.mk8 GL2Encoder.cpp \
DGL2Encoder.h26 class GL2Encoder : public gl2_encoder_context_t {
28 GL2Encoder(IOStream *stream, ChecksumCalculator* protocol);
29 virtual ~GL2Encoder();
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
DServerConnection.h37 GL2Encoder *gl2Encoder() { return m_gl2Enc; } in gl2Encoder()
49 GL2Encoder *m_gl2Enc;
DServerConnection.cpp119 m_gl2Enc = new GL2Encoder(m_stream); in create()
/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DHostConnection.h28 class GL2Encoder; variable
121 GL2Encoder *gl2Encoder();
155 GL2Encoder *m_gl2Enc;
DHostConnection.cpp143 GL2Encoder *HostConnection::gl2Encoder() in gl2Encoder()
146 m_gl2Enc = new GL2Encoder(m_stream, checksumHelper()); in gl2Encoder()
/device/generic/goldfish-opengl/system/GLESv2/
Dgl2.cpp28 #define GET_CONTEXT GL2Encoder * ctx = getEGLThreadInfo()->hostConn->gl2Encoder();