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Searched refs:fGLContext (Results 1 – 20 of 20) sorted by relevance

/external/skqp/tools/sk_app/unix/
DGLWindowContext_unix.cpp39 GLXContext fGLContext; member in __anon9f7e35430111::GLWindowContext_xlib
50 , fGLContext() { in GLWindowContext_xlib()
60 SkASSERT(!fGLContext); in onInitializeContext()
68 for (int minor = 2; minor >= 0 && !fGLContext; --minor) { in onInitializeContext()
78 fGLContext = createContextAttribs(fDisplay, *fFBConfig, nullptr, True, attribs); in onInitializeContext()
79 if (fGLContext) { in onInitializeContext()
85 if (!fGLContext) { in onInitializeContext()
86 fGLContext = glXCreateContext(fDisplay, fVisualInfo, nullptr, GL_TRUE); in onInitializeContext()
88 if (!fGLContext) { in onInitializeContext()
92 if (!glXMakeCurrent(fDisplay, fWindow, fGLContext)) { in onInitializeContext()
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/external/skia/tools/sk_app/unix/
DGLWindowContext_unix.cpp39 GLXContext fGLContext; member in __anondd56548c0111::GLWindowContext_xlib
50 , fGLContext() { in GLWindowContext_xlib()
60 SkASSERT(!fGLContext); in onInitializeContext()
68 for (int minor = 2; minor >= 0 && !fGLContext; --minor) { in onInitializeContext()
78 fGLContext = createContextAttribs(fDisplay, *fFBConfig, nullptr, True, attribs); in onInitializeContext()
79 if (fGLContext) { in onInitializeContext()
85 if (!fGLContext) { in onInitializeContext()
86 fGLContext = glXCreateContext(fDisplay, fVisualInfo, nullptr, GL_TRUE); in onInitializeContext()
88 if (!fGLContext) { in onInitializeContext()
92 if (!glXMakeCurrent(fDisplay, fWindow, fGLContext)) { in onInitializeContext()
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/external/skqp/tools/sk_app/ios/
DGLWindowContext_ios.cpp34 SDL_GLContext fGLContext; member in __anonbec1fcd10111::GLWindowContext_ios
42 , fGLContext(nullptr) { in GLWindowContext_ios()
56 fGLContext = SDL_GL_CreateContext(fWindow); in onInitializeContext()
57 if (!fGLContext) { in onInitializeContext()
62 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
81 if (!fWindow || !fGLContext) { in onDestroyContext()
84 SDL_GL_DeleteContext(fGLContext); in onDestroyContext()
85 fGLContext = nullptr; in onDestroyContext()
90 if (fWindow && fGLContext) { in onSwapBuffers()
DRasterWindowContext_ios.cpp44 SDL_GLContext fGLContext; member in __anon1520280f0111::RasterWindowContext_ios
54 , fGLContext(nullptr) { in RasterWindowContext_ios()
68 fGLContext = SDL_GL_CreateContext(fWindow); in onInitializeContext()
69 if (!fGLContext) { in onInitializeContext()
74 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
98 if (!fWindow || !fGLContext) { in onDestroyContext()
102 SDL_GL_DeleteContext(fGLContext); in onDestroyContext()
103 fGLContext = nullptr; in onDestroyContext()
109 if (fWindow && fGLContext) { in onSwapBuffers()
/external/skqp/tools/sk_app/mac/
DGLWindowContext_mac.cpp34 SDL_GLContext fGLContext; member in __anonc95a901d0111::GLWindowContext_mac
42 , fGLContext(nullptr) { in GLWindowContext_mac()
56 fGLContext = SDL_GL_CreateContext(fWindow); in onInitializeContext()
57 if (!fGLContext) { in onInitializeContext()
62 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
81 if (!fWindow || !fGLContext) { in onDestroyContext()
84 SDL_GL_DeleteContext(fGLContext); in onDestroyContext()
85 fGLContext = nullptr; in onDestroyContext()
90 if (fWindow && fGLContext) { in onSwapBuffers()
DRasterWindowContext_mac.cpp44 SDL_GLContext fGLContext; member in __anon9230de5b0111::RasterWindowContext_mac
54 , fGLContext(nullptr) { in RasterWindowContext_mac()
68 fGLContext = SDL_GL_CreateContext(fWindow); in onInitializeContext()
69 if (!fGLContext) { in onInitializeContext()
74 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
98 if (!fWindow || !fGLContext) { in onDestroyContext()
102 SDL_GL_DeleteContext(fGLContext); in onDestroyContext()
103 fGLContext = nullptr; in onDestroyContext()
109 if (fWindow && fGLContext) { in onSwapBuffers()
/external/skia/tools/sk_app/ios/
DGLWindowContext_ios.cpp34 SDL_GLContext fGLContext; member in __anon8447b5da0111::GLWindowContext_ios
42 , fGLContext(info.fGLContext) { in GLWindowContext_ios()
55 SkASSERT(fGLContext); in onInitializeContext()
57 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
76 if (fWindow && fGLContext) { in onSwapBuffers()
DRasterWindowContext_ios.cpp44 SDL_GLContext fGLContext; member in __anon297d3d980111::RasterWindowContext_ios
54 , fGLContext(nullptr) { in RasterWindowContext_ios()
67 SkASSERT(fGLContext); in onInitializeContext()
69 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
99 if (fWindow && fGLContext) { in onSwapBuffers()
DWindow_ios.cpp74 fGLContext = SDL_GL_CreateContext(fWindow); in initWindow()
75 if (!fGLContext) { in initWindow()
85 if (fGLContext) { in closeWindow()
86 SDL_GL_DeleteContext(fGLContext); in closeWindow()
87 fGLContext = nullptr; in closeWindow()
266 info.fGLContext = fGLContext; in attach()
DWindow_ios.h25 , fGLContext(nullptr) in Window_ios()
57 SDL_GLContext fGLContext; variable
DWindowContextFactory_ios.h23 SDL_GLContext fGLContext; member
/external/skia/tools/sk_app/mac/
DGLWindowContext_mac.cpp34 SDL_GLContext fGLContext; member in __anon8ee049260111::GLWindowContext_mac
42 , fGLContext(info.fGLContext) { in GLWindowContext_mac()
55 SkASSERT(fGLContext); in onInitializeContext()
57 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
76 if (fWindow && fGLContext) { in onSwapBuffers()
DRasterWindowContext_mac.cpp44 SDL_GLContext fGLContext; member in __anona68df3e40111::RasterWindowContext_mac
54 , fGLContext(info.fGLContext) { in RasterWindowContext_mac()
67 SkASSERT(fGLContext); in onInitializeContext()
69 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
99 if (fWindow && fGLContext) { in onSwapBuffers()
DWindow_mac.cpp74 fGLContext = SDL_GL_CreateContext(fWindow); in initWindow()
75 if (!fGLContext) { in initWindow()
85 if (fGLContext) { in closeWindow()
86 SDL_GL_DeleteContext(fGLContext); in closeWindow()
87 fGLContext = nullptr; in closeWindow()
266 info.fGLContext = fGLContext; in attach()
DWindow_mac.h25 , fGLContext(nullptr) in Window_mac()
57 SDL_GLContext fGLContext; variable
DWindowContextFactory_mac.h23 SDL_GLContext fGLContext; member
/external/skqp/src/gpu/gl/
DGrGLGpu.h43 const GrGLContext& glContext() const { return *fGLContext; } in glContext()
45 const GrGLInterface* glInterface() const { return fGLContext->interface(); } in glInterface()
46 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } in ctxInfo()
47 GrGLStandard glStandard() const { return fGLContext->standard(); } in glStandard()
48 GrGLVersion glVersion() const { return fGLContext->version(); } in glVersion()
49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(); } in glslGeneration()
50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } in glCaps()
297 bool hasExtension(const char* ext) const { return fGLContext->hasExtension(ext); } in hasExtension()
420 std::unique_ptr<GrGLContext> fGLContext; variable
DGrGLGpu.cpp209 , fGLContext(std::move(ctx)) in GrGLGpu()
217 SkASSERT(fGLContext); in GrGLGpu()
218 fCaps = sk_ref_sp(fGLContext->caps()); in GrGLGpu()
1321 if (!renderbuffer_storage_msaa(*fGLContext, in createRenderTargetObjects()
1338 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1360 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1636 fGLContext->caps()->setStencilFormatIndexForConfig(config, firstWorkingStencilFormatIndex); in getCompatibleStencilIndex()
1701 SkAssertResult(renderbuffer_storage_msaa(*fGLContext, in createStencilAttachmentForRenderTarget()
3607 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(*fGLContext, GR_GL_VERTEX_SHADER, in createCopyProgram()
3609 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
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/external/skia/src/gpu/gl/
DGrGLGpu.h43 const GrGLContext& glContext() const { return *fGLContext; } in glContext()
45 const GrGLInterface* glInterface() const { return fGLContext->interface(); } in glInterface()
46 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } in ctxInfo()
47 GrGLStandard glStandard() const { return fGLContext->standard(); } in glStandard()
48 GrGLVersion glVersion() const { return fGLContext->version(); } in glVersion()
49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(); } in glslGeneration()
50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } in glCaps()
279 bool hasExtension(const char* ext) const { return fGLContext->hasExtension(ext); } in hasExtension()
407 std::unique_ptr<GrGLContext> fGLContext; variable
DGrGLGpu.cpp209 , fGLContext(std::move(ctx)) in GrGLGpu()
217 SkASSERT(fGLContext); in GrGLGpu()
218 fCaps = sk_ref_sp(fGLContext->caps()); in GrGLGpu()
1323 if (!renderbuffer_storage_msaa(*fGLContext, in createRenderTargetObjects()
1340 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1362 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1632 fGLContext->caps()->setStencilFormatIndexForConfig(config, firstWorkingStencilFormatIndex); in getCompatibleStencilIndex()
1697 SkAssertResult(renderbuffer_storage_msaa(*fGLContext, in createStencilAttachmentForRenderTarget()
3586 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(*fGLContext, GR_GL_VERTEX_SHADER, in createCopyProgram()
3588 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
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