Searched refs:tileBounds (Results 1 – 5 of 5) sorted by relevance
/external/skqp/src/core/ |
D | SkThreadedBMPDevice.cpp | 92 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds) in TileDraw() argument 96 fTileRC.op(tileBounds, SkRegion::kIntersect_Op); in TileDraw() 112 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawPaint() argument 113 TileDraw(ds, tileBounds).drawPaint(paint); in drawPaint() 120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawPoints() argument 121 TileDraw(ds, tileBounds).drawPoints(mode, count, pts, paint, nullptr); in drawPoints() 127 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawRect() argument 128 TileDraw(ds, tileBounds).drawRect(r, paint); in drawRect() 142 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawRRect() 143 TileDraw(ds, tileBounds).drawRRect(rrect, paint); in drawRRect() [all …]
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D | SkThreadedBMPDevice.h | 58 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds); 64 const SkIRect& tileBounds)>;
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/external/skia/src/core/ |
D | SkThreadedBMPDevice.cpp | 100 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds) in TileDraw() argument 104 fTileRC.op(tileBounds, SkRegion::kIntersect_Op); in TileDraw() 120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawPaint() argument 121 TileDraw(ds, tileBounds).drawPaint(paint); in drawPaint() 128 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawPoints() argument 129 TileDraw(ds, tileBounds).drawPoints(mode, count, pts, paint, nullptr); in drawPoints() 135 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawRect() argument 136 TileDraw(ds, tileBounds).drawRect(r, paint); in drawRect() 150 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ in drawRRect() 151 TileDraw(ds, tileBounds).drawRRect(rrect, paint); in drawRRect() [all …]
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D | SkThreadedBMPDevice.h | 59 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds); 67 const SkIRect& tileBounds)>; 99 SK_ALWAYS_INLINE bool tryDraw(const SkIRect& tileBounds, SkArenaAlloc* alloc) { in tryDraw() argument 100 if (!SkIRect::Intersects(tileBounds, fDrawBounds)) { in tryDraw() 104 fDrawFn(alloc, fDS, tileBounds); in tryDraw() 191 const SkIRect& tileBounds){}); in setEmptyDrawFn()
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D | SkDraw.cpp | 1037 const SkThreadedBMPDevice::DrawState& ds, const SkIRect& tileBounds) { in drawDevPath() argument 1038 SkThreadedBMPDevice::TileDraw tileDraw(ds, tileBounds); in drawDevPath() 1047 const SkThreadedBMPDevice::DrawState& ds, const SkIRect& tileBounds) { in drawDevPath() argument 1049 SkThreadedBMPDevice::TileDraw tileDraw(ds, tileBounds); in drawDevPath()
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