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Searched refs:ContinueOnTrue (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DLoopUnroll.cpp218 bool ContinueOnTrue = L->contains(BI->getSuccessor(0)); in UnrollLoop() local
219 BasicBlock *LoopExit = BI->getSuccessor(ContinueOnTrue); in UnrollLoop()
351 Term->setSuccessor(!ContinueOnTrue, Dest); in UnrollLoop()
/external/llvm/lib/Transforms/Utils/
DLoopUnroll.cpp358 bool ContinueOnTrue = L->contains(BI->getSuccessor(0)); in UnrollLoop() local
359 BasicBlock *LoopExit = BI->getSuccessor(ContinueOnTrue); in UnrollLoop()
539 Term->setSuccessor(!ContinueOnTrue, Dest); in UnrollLoop()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Utils/
DLoopUnroll.cpp559 bool ContinueOnTrue = L->contains(BI->getSuccessor(0)); in UnrollLoop() local
560 BasicBlock *LoopExit = BI->getSuccessor(ContinueOnTrue); in UnrollLoop()
743 Term->setSuccessor(!ContinueOnTrue, Dest); in UnrollLoop()
DLoopUnrollAndJam.cpp251 bool ContinueOnTrue = L->contains(BI->getSuccessor(0)); in UnrollAndJamLoop() local
252 BasicBlock *LoopExit = BI->getSuccessor(ContinueOnTrue); in UnrollAndJamLoop()
493 Term->setSuccessor(!ContinueOnTrue, ForeBlocksFirst[0]); in UnrollAndJamLoop()