/external/mesa3d/src/mesa/drivers/x11/ |
D | xfonts.c | 262 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in Fake_glXUseXFont() 263 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in Fake_glXUseXFont() 264 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in Fake_glXUseXFont() 265 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in Fake_glXUseXFont() 266 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in Fake_glXUseXFont() 267 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in Fake_glXUseXFont()
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
D | glx_usefont.c | 263 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in glXUseXFont() 264 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in glXUseXFont() 265 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in glXUseXFont() 266 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in glXUseXFont() 267 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in glXUseXFont() 268 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in glXUseXFont()
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/external/mesa3d/src/glx/ |
D | xfont.c | 275 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); in DRI_glXUseXFont() 276 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); in DRI_glXUseXFont() 277 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in DRI_glXUseXFont() 278 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); in DRI_glXUseXFont() 279 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); in DRI_glXUseXFont() 280 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); in DRI_glXUseXFont()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init() 225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init() 281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in init() 284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in init() 328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init() 335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init() 358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in init() 392 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init() 399 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init() 431 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init() [all …]
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D | es3fInteger64StateQueryTests.cpp | 140 glGetIntegerv(name, &state); in verifyUnsignedInteger64GreaterOrEqual() 234 glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &uniformBlockSize); in test() 239 glGetIntegerv(m_targetMaxUniformBlocksName, &maxUniformBlocks); in test() 240 glGetIntegerv(m_targetMaxUniformComponentsName, &maxUniformComponents); in test()
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D | es3fIndexedStateQueryTests.cpp | 270 glGetIntegerv(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, &value); in testTransformFeedback() 285 glGetIntegerv(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, &value); in testTransformFeedback() 303 glGetIntegerv(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, &value); in testTransformFeedback() 314 glGetIntegerv(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, &value); in testTransformFeedback() 493 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &state); in GetAlignment()
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D | es3fApiCase.cpp | 107 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats)); in getSupportedExtensions() 114 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0])); in getSupportedExtensions()
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D | es3fStringQueryTests.cpp | 98 glGetIntegerv(GL_MINOR_VERSION, &stateVersionMinor); in init() 165 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in init()
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D | es3fNegativeStateApiTests.cpp | 111 glGetIntegerv(-1, ¶ms); in init() 134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 174 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in init() 697 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 713 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 729 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 745 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 761 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 267 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in read_pixels_format_mismatch() 268 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in read_pixels_format_mismatch() 337 ctx.glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in read_pixels_fbo_format_mismatch() 340 ctx.glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in read_pixels_fbo_format_mismatch() 392 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in bind_buffer_range() 398 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in bind_buffer_range() 425 ctx.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uAlignment); in bind_buffer_range() 435 ctx.glGetIntegerv(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &maxACize); in bind_buffer_range() 441 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxSSize); in bind_buffer_range() 451 ctx.glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &ssAlignment); in bind_buffer_range() [all …]
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D | es31fNegativeStateApiTests.cpp | 151 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_booleani_v() 171 ctx.glGetIntegerv(-1, ¶ms); in get_integerv() 197 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v() 204 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integeri_v() 223 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v() 230 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integer64i_v() 257 ctx.glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in get_stringi() 569 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformfv() 659 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformiv() 749 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); in get_nuniformuiv() [all …]
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D | es31fIndexedStateQueryTests.cpp | 231 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate() 315 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate() 338 gl.glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &offset); in iterate() 416 gl.glGetIntegerv(m_numBindingsTarget, &maxBindings); in iterate() 497 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 561 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 625 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 689 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 753 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 817 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() [all …]
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D | es31fVertexAttributeBindingStateQueryTests.cpp | 96 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test() 171 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test() 274 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test() 352 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test() 430 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test() 508 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &reportedMaxBindings); in test()
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D | es31fNegativeFragmentApiTests.cpp | 167 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in blend_equationi() 187 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in blend_equation_separatei() 235 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in blend_funci() 257 ctx.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in blend_func_separatei()
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D | es31fNegativeShaderStorageTests.cpp | 106 ctx.glGetIntegerv(getMaxSSBlockSizeEnum(glShaderType), &maxSSBlocks); in getMaxSSBlockSize() 301 ctx.glGetIntegerv(GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, &maxCombinedSSBlocks); in max_combined_block_number_limit()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPrint3DAPI.cpp | 490 glGetIntegerv(GL_FRONT_FACE, &m_pAPI->eFrontFace); in APIRenderStates() 491 glGetIntegerv(GL_CULL_FACE_MODE, &m_pAPI->eCullFaceMode); in APIRenderStates() 492 glGetIntegerv(GL_ARRAY_BUFFER_BINDING,&m_pAPI->nArrayBufferBinding); in APIRenderStates() 493 glGetIntegerv(GL_CURRENT_PROGRAM, &m_pAPI->nCurrentProgram); in APIRenderStates() 494 glGetIntegerv(GL_TEXTURE_BINDING_2D, &m_pAPI->nTextureBinding2D); in APIRenderStates()
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D | PVRTShader.cpp | 137 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS,&numFormats); in PVRTShaderLoadBinaryFromMemory() 142 glGetIntegerv(GL_SHADER_BINARY_FORMATS,listFormats); in PVRTShaderLoadBinaryFromMemory()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderAtomicCountersTests.cpp | 315 glGetIntegerv(e, &i); in CheckMaxValue() 358 glGetIntegerv(e, &i); in CheckGetCommands() 1218 glGetIntegerv(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &bindings); in Run() 1279 glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING, &i); in Run() 1631 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, &p1); in Run() 1632 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p2); in Run() 1772 glGetIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, &p1); in Run() 1773 glGetIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTERS, &p2); in Run() 1936 glGetIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, &p1); in Run() 1937 glGetIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTERS, &p2); in Run() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fApiCase.cpp | 105 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats)); in getSupportedExtensions() 112 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0])); in getSupportedExtensions()
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D | es2fNegativeBufferApiTests.cpp | 212 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init() 213 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init() 347 glGetIntegerv(GL_MAJOR_VERSION, &majorVersion); in init() 419 glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &maxSize); in init()
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D | es2fNegativeStateApiTests.cpp | 104 glGetIntegerv(-1, ¶ms[0]); in init() 435 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 453 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 469 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init() 509 glGetIntegerv(GL_MAJOR_VERSION, &majorVersion); in init()
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/external/autotest/client/deps/glbench/src/ |
D | main.cc | 89 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, size); in PassesSanityCheck() 96 glGetIntegerv(GL_MAX_TEXTURE_SIZE, size); in PassesSanityCheck()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 356 glGetIntegerv(e, &i); in CheckMaxValue() 408 glGetIntegerv(e, &i); in CheckGetCommands() 1091 glGetIntegerv(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &bindings); in Run() 1152 glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING, &i); in Run() 1727 glGetIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, &p1); in Run() 1728 glGetIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTERS, &p2); in Run() 1881 glGetIntegerv(GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, &p1); in Run() 1882 glGetIntegerv(GL_MAX_GEOMETRY_ATOMIC_COUNTERS, &p2); in Run() 2030 glGetIntegerv(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, &p1); in Run() 2031 glGetIntegerv(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, &p2); in Run() [all …]
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/external/mesa3d/src/glx/apple/ |
D | apple_glx_pbuffer.c | 244 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar); in get_max_size() 253 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar); in get_max_size()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 69 { "glGetIntegerv", (deFunctionPtr)glGetIntegerv },
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