Home
last modified time | relevance | path

Searched refs:spiller (Results 1 – 25 of 34) sorted by relevance

12

/external/llvm/docs/CommandGuide/
Dllc.rst164 .. option:: --spiller=<spiller>
166 Specify the spiller to use for register allocators that support it. Currently
168 ``spiller`` is *local*. Valid spillers are:
172 Simple spiller
176 Local spiller
Dlli.rst187 .. option:: -spiller
193 =simple: simple spiller
194 =local: local spiller
/external/swiftshader/third_party/LLVM/docs/CommandGuide/
Dllc.pod157 =item B<--spiller>=I<spiller>
159 Specify the spiller to use for register allocators that support it. Currently
161 I<spiller> is I<local>. Valid spillers are:
167 Simple spiller
171 Local spiller
Dlli.pod190 =item B<-spiller>
194 =simple: simple spiller
195 =local: local spiller
/external/swiftshader/third_party/llvm-7.0/llvm/docs/CommandGuide/
Dllc.rst172 .. option:: --spiller=<spiller>
174 Specify the spiller to use for register allocators that support it. Currently
176 ``spiller`` is *local*. Valid spillers are:
180 Simple spiller
184 Local spiller
Dlli.rst187 .. option:: -spiller
193 =simple: simple spiller
194 =local: local spiller
/external/llvm/lib/CodeGen/
DRegAllocBasic.cpp88 Spiller &spiller() override { return *SpillerInstance; } in spiller() function in __anon97ef1a410211::RABasic
203 spiller().spill(LRE); in spillInterferences()
262 spiller().spill(LRE); in selectOrSplit()
DRegAllocBase.h91 virtual Spiller &spiller() = 0;
DRegAllocBase.cpp155 spiller().postOptimization(); in postOptimization()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DRegAllocBasic.cpp90 Spiller &spiller() override { return *SpillerInstance; } in spiller() function in __anon3f1903790211::RABasic
240 spiller().spill(LRE); in spillInterferences()
299 spiller().spill(LRE); in selectOrSplit()
DRegAllocBase.h93 virtual Spiller &spiller() = 0;
DRegAllocBase.cpp163 spiller().postOptimization(); in postOptimization()
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2010-11-15-SpillEarlyClobber.ll1 ; RUN: llc < %s -verify-machineinstrs -spiller=standard
2 ; RUN: llc < %s -verify-machineinstrs -spiller=inline
/external/swiftshader/third_party/LLVM/test/CodeGen/X86/
D2011-10-11-SpillDead.ll10 ; Verify that the spiller creates a value number for that dead def.
/external/llvm/test/CodeGen/X86/
D2011-10-11-SpillDead.ll10 ; Verify that the spiller creates a value number for that dead def.
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/
D2011-10-11-SpillDead.ll10 ; Verify that the spiller creates a value number for that dead def.
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DRegAllocBasic.cpp109 virtual Spiller &spiller() { return *SpillerInstance; } in spiller() function in __anon4c95f0ed0211::RABasic
395 spiller().spill(LRE); in spillReg()
528 spiller().spill(LRE); in selectOrSplit()
DRegAllocBase.h131 virtual Spiller &spiller() = 0;
/external/llvm/lib/Target/X86/
DREADME-FPStack.txt63 X86RegisterInfo::foldMemoryOperand, which prevents the spiller from
/external/swiftshader/third_party/LLVM/lib/Target/X86/
DREADME-FPStack.txt63 X86RegisterInfo::foldMemoryOperand, which prevents the spiller from
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DREADME-FPStack.txt63 X86RegisterInfo::foldMemoryOperand, which prevents the spiller from
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/
Dspill-cfg-position.ll3 ; Inline spiller can decide to move a spill as early as possible in the basic block.
/external/llvm/lib/Target/ARM/
DREADME-Thumb.txt213 Make register allocator / spiller smarter so we can re-materialize "mov r, imm",
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/ARM/
DREADME-Thumb.txt213 Make register allocator / spiller smarter so we can re-materialize "mov r, imm",
/external/swiftshader/third_party/LLVM/lib/Target/ARM/
DREADME-Thumb.txt215 Make register allocator / spiller smarter so we can re-materialize "mov r, imm",

12