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Searched refs:GLsizei (Results 1 – 25 of 851) sorted by relevance

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/external/angle/include/GLES2/
Dgl2ext_angle.h100 GLsizei width,
101 GLsizei height,
125 GLsizei width,
126 GLsizei height,
165 GLsizei width,
166 GLsizei height,
167 GLsizei depth,
193 GLsizei width,
194 GLsizei height,
195 GLsizei depth,
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/external/mesa3d/src/mesa/main/
Dtexstorage.h48 _mesa_valid_tex_storage_dim(GLsizei width, GLsizei height, GLsizei depth) in _mesa_valid_tex_storage_dim()
63 _mesa_TexStorage1D_no_error(GLenum target, GLsizei levels,
64 GLenum internalformat, GLsizei width);
67 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
68 GLsizei width);
71 _mesa_TexStorage2D_no_error(GLenum target, GLsizei levels,
72 GLenum internalformat, GLsizei width,
73 GLsizei height);
76 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
77 GLsizei width, GLsizei height);
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Dteximage.h130 GLsizei width, GLsizei height, GLsizei depth,
136 GLsizei width, GLsizei height, GLsizei depth,
204 extern GLsizei
205 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
206 GLsizei depth);
236 GLsizei width, GLsizei height, GLsizei depth,
244 GLenum target, GLsizei samples,
245 GLenum internalFormat, GLsizei width,
246 GLsizei height, GLsizei depth,
261 GLsizei width, GLint border,
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Duniforms.h59 _mesa_Uniform1fv(GLint, GLsizei, const GLfloat *);
61 _mesa_Uniform2fv(GLint, GLsizei, const GLfloat *);
63 _mesa_Uniform3fv(GLint, GLsizei, const GLfloat *);
65 _mesa_Uniform4fv(GLint, GLsizei, const GLfloat *);
67 _mesa_Uniform1iv(GLint, GLsizei, const GLint *);
69 _mesa_Uniform2iv(GLint, GLsizei, const GLint *);
71 _mesa_Uniform3iv(GLint, GLsizei, const GLint *);
73 _mesa_Uniform4iv(GLint, GLsizei, const GLint *);
83 _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value);
85 _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value);
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Ddraw.h91 _mesa_DrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type,
92 const GLvoid * indices, GLsizei numInstances);
96 GLsizei count, GLsizei numInstances,
100 _mesa_DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count,
102 GLsizei numInstances,
106 _mesa_DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count,
109 GLsizei numInstances,
117 GLsizei primcount);
122 GLsizei primcount);
132 GLsizei primcount, GLsizei stride);
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Dexternalobjects.h100 _mesa_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects);
106 _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects);
120 GLsizei levels,
122 GLsizei width,
123 GLsizei height,
129 GLsizei samples,
131 GLsizei width,
132 GLsizei height,
139 GLsizei levels,
141 GLsizei width,
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Dtexstorage.c143 GLsizei width, GLsizei height, GLsizei depth, in initialize_texture_fields()
275 GLsizei levels, GLsizei width, in _mesa_AllocTextureStorage_sw()
276 GLsizei height, GLsizei depth) in _mesa_AllocTextureStorage_sw()
309 GLsizei levels, GLenum internalformat, in tex_storage_error_check()
310 GLsizei width, GLsizei height, GLsizei depth, in tex_storage_error_check()
395 GLsizei levels, GLenum internalformat, GLsizei width, in texture_storage()
396 GLsizei height, GLsizei depth, GLuint64 offset, bool dsa, in texture_storage()
498 GLenum target, GLsizei levels, in texture_storage_error()
499 GLenum internalformat, GLsizei width, in texture_storage_error()
500 GLsizei height, GLsizei depth, bool dsa) in texture_storage_error()
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/external/angle/src/libANGLE/
DContext_gles_ext_autogen.h30 void matrixIndexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); \
31 void weightPointer(GLint size, GLenum type, GLsizei stride, const void *pointer); \
33 void pointSizePointer(VertexAttribType typePacked, GLsizei stride, const void *pointer); \
50 void drawArraysInstancedBaseInstance(PrimitiveMode modePacked, GLint first, GLsizei count, \
51 GLsizei instanceCount, GLuint baseInstance); \
53 PrimitiveMode modePacked, GLsizei count, DrawElementsType typePacked, \
54 const GLvoid *indices, GLsizei instanceCounts, GLint baseVertex, GLuint baseInstance); \
56 PrimitiveMode modePacked, const GLint *firsts, const GLsizei *counts, \
57 const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount); \
59 PrimitiveMode modePacked, const GLsizei *counts, DrawElementsType typePacked, \
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DvalidationESEXT_autogen.h24 GLsizei count,
25 GLsizei instanceCount,
29 GLsizei count,
32 GLsizei instanceCounts,
38 const GLsizei *counts,
39 const GLsizei *instanceCounts,
41 GLsizei drawcount);
44 const GLsizei *counts,
47 const GLsizei *instanceCounts,
50 GLsizei drawcount);
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DvalidationES.h39 void SetRobustLengthParam(const GLsizei *length, GLsizei value);
53 GLsizei width,
54 GLsizei height,
55 GLsizei depth,
60 GLsizei width,
61 GLsizei height,
62 GLsizei depth);
68 GLsizei width,
69 GLsizei height,
70 GLsizei depth,
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DContext_gl_4_autogen.h19 GLsizei bufsize, GLsizei *length, GLchar *name); \
21 GLuint index, GLsizei bufsize, GLsizei *length, \
37 void uniform1dv(UniformLocation locationPacked, GLsizei count, const GLdouble *value); \
39 void uniform2dv(UniformLocation locationPacked, GLsizei count, const GLdouble *value); \
41 void uniform3dv(UniformLocation locationPacked, GLsizei count, const GLdouble *value); \
44 void uniform4dv(UniformLocation locationPacked, GLsizei count, const GLdouble *value); \
45 void uniformMatrix2dv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
47 void uniformMatrix2x3dv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
49 void uniformMatrix2x4dv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
51 void uniformMatrix3dv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
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DContext_gles_3_0_autogen.h30 GLsizei width, GLsizei height, GLsizei depth, GLint border, \
31 GLsizei imageSize, const void *data); \
33 GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, \
34 GLsizei depth, GLenum format, GLsizei imageSize, \
39 GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); \
40 void deleteQueries(GLsizei n, const QueryID *idsPacked); \
41 void deleteSamplers(GLsizei count, const SamplerID *samplersPacked); \
43 void deleteTransformFeedbacks(GLsizei n, const TransformFeedbackID *idsPacked); \
44 void deleteVertexArrays(GLsizei n, const VertexArrayID *arraysPacked); \
45 void drawArraysInstanced(PrimitiveMode modePacked, GLint first, GLsizei count, \
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DvalidationGL4_autogen.h37 GLsizei bufsize,
38 const GLsizei *length,
44 GLsizei bufsize,
45 const GLsizei *length,
83 GLsizei count,
91 GLsizei count,
100 GLsizei count,
110 GLsizei count,
114 GLsizei count,
119 GLsizei count,
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DvalidationGL4.cpp41 GLsizei bufsize, in ValidateGetActiveSubroutineName()
42 const GLsizei *length, in ValidateGetActiveSubroutineName()
52 GLsizei bufsize, in ValidateGetActiveSubroutineUniformName()
53 const GLsizei *length, in ValidateGetActiveSubroutineUniformName()
131 GLsizei count, in ValidateUniform1dv()
144 GLsizei count, in ValidateUniform2dv()
161 GLsizei count, in ValidateUniform3dv()
179 GLsizei count, in ValidateUniform4dv()
187 GLsizei count, in ValidateUniformMatrix2dv()
196 GLsizei count, in ValidateUniformMatrix2x3dv()
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DvalidationES3_autogen.h73 GLsizei width,
74 GLsizei height,
75 GLsizei depth,
77 GLsizei imageSize,
85 GLsizei width,
86 GLsizei height,
87 GLsizei depth,
89 GLsizei imageSize,
105 GLsizei width,
106 GLsizei height);
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/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_typedefs.h33 typedef int GLsizei; typedef
57 GLsizei length,
64 GLsizei length,
70 GLsizei length,
115 *PFNGLREADPIXELSPROC)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
116 typedef void(INTERNAL_GL_APIENTRY *PFNGLSCISSORPROC)(GLint, GLint, GLsizei, GLsizei);
123 GLsizei,
131 GLsizei,
132 GLsizei,
141 typedef void(INTERNAL_GL_APIENTRY *PFNGLVIEWPORTPROC)(GLint, GLint, GLsizei, GLsizei);
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Dnull_functions.cpp42 GLsizei count, in glBindBuffersBaseNULL()
48 GLsizei count, in glBindBuffersRangeNULL()
77 GLsizei count, in glBindImageTexturesNULL()
87 void INTERNAL_GL_APIENTRY glBindSamplersNULL(GLuint first, GLsizei count, const GLuint *samplers) {} in glBindSamplersNULL()
93 void INTERNAL_GL_APIENTRY glBindTexturesNULL(GLuint first, GLsizei count, const GLuint *textures) {} in glBindTexturesNULL()
102 GLsizei stride) in glBindVertexBufferNULL()
106 GLsizei count, in glBindVertexBuffersNULL()
109 const GLsizei *strides) in glBindVertexBuffersNULL()
318 GLsizei width, in glClearTexSubImageNULL()
319 GLsizei height, in glClearTexSubImageNULL()
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Dnull_functions.h34 GLsizei count,
38 GLsizei count,
58 GLsizei count,
63 void INTERNAL_GL_APIENTRY glBindSamplersNULL(GLuint first, GLsizei count, const GLuint *samplers);
66 void INTERNAL_GL_APIENTRY glBindTexturesNULL(GLuint first, GLsizei count, const GLuint *textures);
72 GLsizei stride);
74 GLsizei count,
77 const GLsizei *strides);
222 GLsizei width,
223 GLsizei height,
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/external/angle/src/libANGLE/capture/
Dcapture_gles_ext_params.cpp23 GLsizei count, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
26 GLsizei instanceCounts, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
38 const GLsizei *counts, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts()
39 const GLsizei *instanceCounts, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts()
41 GLsizei drawcount, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts()
51 const GLsizei *counts, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts()
52 const GLsizei *instanceCounts, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts()
54 GLsizei drawcount, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts()
65 const GLsizei *counts, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts()
66 const GLsizei *instanceCounts, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts()
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Dcapture_gles_ext_autogen.h27 GLsizei count,
28 GLsizei instanceCount,
34 GLsizei count,
37 GLsizei instanceCounts,
44 const GLsizei *counts,
45 const GLsizei *instanceCounts,
47 GLsizei drawcount);
52 const GLsizei *counts,
55 const GLsizei *instanceCounts,
58 GLsizei drawcount);
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Dcapture_gles_3_0_params.cpp51 GLsizei width, in CaptureCompressedTexImage3D_data()
52 GLsizei height, in CaptureCompressedTexImage3D_data()
53 GLsizei depth, in CaptureCompressedTexImage3D_data()
55 GLsizei imageSize, in CaptureCompressedTexImage3D_data()
79 GLsizei width, in CaptureCompressedTexSubImage3D_data()
80 GLsizei height, in CaptureCompressedTexSubImage3D_data()
81 GLsizei depth, in CaptureCompressedTexSubImage3D_data()
83 GLsizei imageSize, in CaptureCompressedTexSubImage3D_data()
93 GLsizei n, in CaptureDeleteQueries_idsPacked()
102 GLsizei count, in CaptureDeleteSamplers_samplersPacked()
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/external/angle/src/libGLESv2/
Dentry_points_gles_ext_autogen.h26 GLsizei count,
27 GLsizei instanceCount,
31 GLsizei count,
34 GLsizei instanceCounts,
40 const GLsizei *counts,
41 const GLsizei *instanceCounts,
43 GLsizei drawcount);
46 const GLsizei *counts,
49 const GLsizei *instanceCounts,
52 GLsizei drawcount);
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/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h46 …pressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
47 GLint border, GLsizei imageSize, const GLvoid* data);
48 …SubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
49 GLenum format, GLsizei imageSize, const GLvoid* data);
50 …um target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GL…
51 …arget, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
55 void GL_APIENTRY DeleteBuffers(GLsizei n, const GLuint* buffers);
56 void GL_APIENTRY DeleteFencesNV(GLsizei n, const GLuint* fences);
57 void GL_APIENTRY DeleteFramebuffers(GLsizei n, const GLuint* framebuffers);
59 void GL_APIENTRY DeleteQueriesEXT(GLsizei n, const GLuint *ids);
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DProgram.h109 LinkedVarying(const std::string &name, GLenum type, GLsizei size, int reg, int col);
115 GLsizei size;
149 bool setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
150 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
151 bool setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
152 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
153 …bool setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
154 …bool setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
155 …bool setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
156 …bool setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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/external/angle/src/libGL/
Dentry_points_gl_4_autogen.h29 ANGLE_EXPORT void GL_APIENTRY GL_DeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
37 ANGLE_EXPORT void GL_APIENTRY GL_GenTransformFeedbacks(GLsizei n, GLuint *ids);
41 GLsizei bufsize,
42 GLsizei *length,
47 GLsizei bufsize,
48 GLsizei *length,
80 ANGLE_EXPORT void GL_APIENTRY GL_Uniform1dv(GLint location, GLsizei count, const GLdouble *value);
82 ANGLE_EXPORT void GL_APIENTRY GL_Uniform2dv(GLint location, GLsizei count, const GLdouble *value);
84 ANGLE_EXPORT void GL_APIENTRY GL_Uniform3dv(GLint location, GLsizei count, const GLdouble *value);
87 ANGLE_EXPORT void GL_APIENTRY GL_Uniform4dv(GLint location, GLsizei count, const GLdouble *value);
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