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Searched refs:textureState (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/
DDither.cpp36 mCaches.textureState().bindTexture(mDitherTexture); in bindDitherTexture()
75 mCaches.textureState().bindTexture(mDitherTexture); in bindDitherTexture()
81 mCaches.textureState().deleteTexture(mDitherTexture); in clear()
92 mCaches.textureState().activateTexture(textureSlot); in setupProgram()
DTexture.cpp37 mCaches.textureState().bindTexture(renderTarget, id); in setWrapST()
55 mCaches.textureState().bindTexture(renderTarget, id); in setFilterMinMag()
66 mCaches.textureState().deleteTexture(id); in deleteTexture()
DImage.cpp42 Caches::getInstance().textureState().bindTexture(mTexture); in Image()
57 Caches::getInstance().textureState().deleteTexture(mTexture); in ~Image()
DLayerRenderer.cpp197 caches.textureState().activateTexture(0); in createRenderLayer()
282 Caches::getInstance().textureState().activateTexture(0); in createTextureLayer()
412 caches.textureState().activateTexture(0); in copyLayer()
413 caches.textureState().bindTexture(texture); in copyLayer()
467 caches.textureState().deleteTexture(texture); in copyLayer()
DLayer.cpp124 caches.textureState().activateTexture(0); in resize()
185 caches.textureState().bindTexture(renderTarget, texture.id); in bindTexture()
209 caches.textureState().unbindTexture(texture.id); in clearTexture()
DSkiaShader.cpp55 caches->textureState().bindTexture(texture->id); in bindTexture()
181 caches.textureState().activateTexture(data.gradientSampler); in applyGradient()
244 caches.textureState().activateTexture(data.bitmapSampler); in applyBitmap()
343 caches.textureState().activateTexture(data.bitmapSampler); in applyLayer()
DCaches.h190 TextureState& textureState() { return *mTextureState; } in textureState() function
DFontRenderer.cpp276 Caches::getInstance().textureState().activateTexture(0); in cacheBitmap()
389 Caches::getInstance().textureState().activateTexture(0); in createCacheTexture()
435 caches.textureState().activateTexture(0); in checkTextureUpdateForCache()
436 caches.textureState().bindTexture(lastTextureId); in checkTextureUpdateForCache()
DOpenGLRenderer.cpp676 mCaches.textureState().activateTexture(0); in createLayer()
816 mCaches.textureState().activateTexture(0); in composeLayer()
1556 mCaches.textureState().activateTexture(0);
1726 mCaches.textureState().activateTexture(0);
1872 mCaches.textureState().activateTexture(0);
1891 mCaches.textureState().activateTexture(0);
1935 mCaches.textureState().activateTexture(0);
1959 mCaches.textureState().activateTexture(0);
1996 mCaches.textureState().activateTexture(0);
2025 mCaches.textureState().activateTexture(0);
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DTextDropShadowCache.cpp210 caches.textureState().bindTexture(texture->id); in get()
DPathCache.cpp214 Caches::getInstance().textureState().deleteTexture(texture->id); in removeTexture()
292 Caches::getInstance().textureState().bindTexture(texture->id); in generateTexture()
DGradientCache.cpp281 Caches::getInstance().textureState().bindTexture(texture->id); in generateTexture()
DTextureCache.cpp283 Caches::getInstance().textureState().bindTexture(texture->id); in generateTexture()
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp140 mCaches->textureState().resetActiveTexture(); in interruptForFunctorInvoke()
158 mCaches->textureState().activateTexture(0); in resumeFromFunctorInvoke()
159 mCaches->textureState().resetBoundTextures(); in resumeFromFunctorInvoke()
272 mCaches->textureState().activateTexture(0); in render()
281 mCaches->textureState().bindTexture(texture.target, texture.texture->id); in render()
/frameworks/base/libs/hwui/font/
DCacheTexture.cpp164 mCaches.textureState().deleteTexture(mTexture.id); in releasePixelBuffer()
189 mCaches.textureState().bindTexture(mTexture.id); in allocatePixelBuffer()