Searched refs:CullFaceMode (Results 1 – 24 of 24) sorted by relevance
164 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) in brw_upload_clip_prog()173 ctx->Polygon.CullFaceMode != GL_FRONT) { in brw_upload_clip_prog()191 ctx->Polygon.CullFaceMode != GL_BACK) { in brw_upload_clip_prog()
58 switch (ctx->Polygon.CullFaceMode) { in upload_clip_state()
540 ctx->Polygon.CullFaceMode == GL_BACK)) in brw_wm_populate_key()547 ctx->Polygon.CullFaceMode == GL_FRONT)) in brw_wm_populate_key()
227 switch (ctx->Polygon.CullFaceMode) { in upload_sf_state()
202 switch (ctx->Polygon.CullFaceMode) { in upload_sf_state()
215 switch (ctx->Polygon.CullFlag ? ctx->Polygon.CullFaceMode : GL_NONE) { in upload_sf_unit()
67 if (ctx->Polygon.CullFaceMode == mode) in _mesa_CullFace()71 ctx->Polygon.CullFaceMode = mode; in _mesa_CullFace()320 ctx->Polygon.CullFaceMode = GL_BACK; in _mesa_init_polygon()
1091 GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */ member
1177 _mesa_CullFace(polygon->CullFaceMode); in _mesa_PopAttrib()
419 { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA },
146 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()152 ctx->Polygon.CullFaceMode != GL_BACK) { in TAG()371 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()377 ctx->Polygon.CullFaceMode != GL_BACK) { in TAG()
125 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) in _swsetup_render_tri()127 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) in _swsetup_render_tri()
38 GLenum mode = ctx->Polygon.CullFaceMode; in nv10_emit_cull_face()
125 int cull = ctx->Polygon.CullFaceMode; in nv04_emit_control()
103 switch (ctx->Polygon.CullFaceMode) { in update_raster_state()
255 ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); in _mesa_init_driver_state()
604 else if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) { in i830CullFaceFrontFace()607 if (ctx->Polygon.CullFaceMode == GL_FRONT) in i830CullFaceFrontFace()
578 else if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) { in i915CullFaceFrontFace()583 if (ctx->Polygon.CullFaceMode == GL_FRONT) in i915CullFaceFrontFace()
139 switch (ctx->Polygon.CullFaceMode) { in _swrast_update_polygon()
1006 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { in _swrast_choose_triangle()
306 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) in osmesa_choose_triangle_function()
1023 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) in get_triangle_func()
410 switch ( ctx->Polygon.CullFaceMode ) { in radeonCullFace()
502 switch ( ctx->Polygon.CullFaceMode ) { in r200CullFace()