/external/skia/src/core/ |
D | SkStroke.cpp | 39 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument 41 SkDebugf(" " #resultType " t=(%g,%g)\n", quadPts->fStartT, quadPts->fEndT), \ 45 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument 467 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, in init() argument 471 quadPts->init(tStart, tEnd); in init() 689 SkQuadConstruct quadPts; in conicTo() local 690 this->init(kOuter_StrokeType, &quadPts, 0, 1); in conicTo() 691 (void) this->conicStroke(conic, &quadPts); in conicTo() 692 this->init(kInner_StrokeType, &quadPts, 0, 1); in conicTo() 693 (void) this->conicStroke(conic, &quadPts); in conicTo() [all …]
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D | SkEdgeBuilder.cpp | 278 const SkPoint* quadPts = quadder.computeQuads( in build() local 281 if (clipper.clipQuad(quadPts, clip)) { in build() 284 quadPts += 2; in build() 313 const SkPoint* quadPts = quadder.computeQuads( in build() local 316 handle_quad(this, quadPts); in build() 317 quadPts += 2; in build()
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D | SkScan_Hairline.cpp | 553 const SkPoint* quadPts = converter.computeQuads(pts, in hair_path() local 556 int level = compute_quad_level(quadPts); in hair_path() 557 hairquad(quadPts, clip, blitter, level, lineproc); in hair_path() 558 quadPts += 2; in hair_path()
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D | SkPath.cpp | 307 SkPoint quadPts[5]; in conservativelyContainsRect() local 308 int count = orig.chopIntoQuadsPOW2(quadPts, 1); in conservativelyContainsRect() 311 if (!check_edge_against_rect(quadPts[0], quadPts[2], rect, direction)) { in conservativelyContainsRect() 314 if (!check_edge_against_rect(quadPts[2], quadPts[4], rect, direction)) { in conservativelyContainsRect()
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/external/skia/src/utils/ |
D | SkParsePath.cpp | 244 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString() local 246 append_scalars(&stream, 'Q', &quadPts[i*2 + 1].fX, 4); in ToSVGString()
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/external/skia/src/gpu/batches/ |
D | GrAAConvexTessellator.cpp | 905 SkPoint quadPts[3]; in conicTo() local 906 quadPts[0] = lastPoint; in conicTo() 907 quadPts[1] = quads[0]; in conicTo() 908 quadPts[2] = i == count - 1 ? pts[2] : quads[1]; in conicTo() 909 quadTo(quadPts); in conicTo() 910 lastPoint = quadPts[2]; in conicTo()
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D | GrAAConvexPathRenderer.cpp | 309 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5f); in get_segments() local 311 update_degenerate_test(°enerateData, quadPts[2*i + 1]); in get_segments() 312 update_degenerate_test(°enerateData, quadPts[2*i + 2]); in get_segments() 313 add_quad_segment(quadPts + 2*i, segments); in get_segments()
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D | GrAAHairLinePathRenderer.cpp | 312 SkPoint* quadPts = choppedPts + i * 2; in gather_lines_and_quads() local 313 m.mapPoints(devPts, quadPts, 3); in gather_lines_and_quads() 329 SkPoint* qPts = persp ? quadPts : devPts; in gather_lines_and_quads()
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D | GrDefaultPathRenderer.cpp | 481 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in createGeom() local 483 add_quad(&vert, base, quadPts + i*2, srcSpaceTolSqd, srcSpaceTol, in createGeom()
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/external/skia/src/gpu/ |
D | GrTessellator.cpp | 565 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); in path_to_contours() local 567 int pointsLeft = GrPathUtils::quadraticPointCount(quadPts, tolerance); in path_to_contours() 568 prev = generate_quadratic_points(quadPts[0], quadPts[1], quadPts[2], in path_to_contours() 570 quadPts += 2; in path_to_contours()
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D | GrPathUtils.cpp | 181 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in worstCasePointCount() local 183 pointCount += quadraticPointCount(quadPts + 2*i, tol); in worstCasePointCount()
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