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Searched refs:quadPts (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/core/
DSkStroke.cpp39 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument
41 SkDebugf(" " #resultType " t=(%g,%g)\n", quadPts->fStartT, quadPts->fEndT), \
45 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument
467 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, in init() argument
471 quadPts->init(tStart, tEnd); in init()
689 SkQuadConstruct quadPts; in conicTo() local
690 this->init(kOuter_StrokeType, &quadPts, 0, 1); in conicTo()
691 (void) this->conicStroke(conic, &quadPts); in conicTo()
692 this->init(kInner_StrokeType, &quadPts, 0, 1); in conicTo()
693 (void) this->conicStroke(conic, &quadPts); in conicTo()
[all …]
DSkEdgeBuilder.cpp278 const SkPoint* quadPts = quadder.computeQuads( in build() local
281 if (clipper.clipQuad(quadPts, clip)) { in build()
284 quadPts += 2; in build()
313 const SkPoint* quadPts = quadder.computeQuads( in build() local
316 handle_quad(this, quadPts); in build()
317 quadPts += 2; in build()
DSkScan_Hairline.cpp553 const SkPoint* quadPts = converter.computeQuads(pts, in hair_path() local
556 int level = compute_quad_level(quadPts); in hair_path()
557 hairquad(quadPts, clip, blitter, level, lineproc); in hair_path()
558 quadPts += 2; in hair_path()
DSkPath.cpp307 SkPoint quadPts[5]; in conservativelyContainsRect() local
308 int count = orig.chopIntoQuadsPOW2(quadPts, 1); in conservativelyContainsRect()
311 if (!check_edge_against_rect(quadPts[0], quadPts[2], rect, direction)) { in conservativelyContainsRect()
314 if (!check_edge_against_rect(quadPts[2], quadPts[4], rect, direction)) { in conservativelyContainsRect()
/external/skia/src/utils/
DSkParsePath.cpp244 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString() local
246 append_scalars(&stream, 'Q', &quadPts[i*2 + 1].fX, 4); in ToSVGString()
/external/skia/src/gpu/batches/
DGrAAConvexTessellator.cpp905 SkPoint quadPts[3]; in conicTo() local
906 quadPts[0] = lastPoint; in conicTo()
907 quadPts[1] = quads[0]; in conicTo()
908 quadPts[2] = i == count - 1 ? pts[2] : quads[1]; in conicTo()
909 quadTo(quadPts); in conicTo()
910 lastPoint = quadPts[2]; in conicTo()
DGrAAConvexPathRenderer.cpp309 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5f); in get_segments() local
311 update_degenerate_test(&degenerateData, quadPts[2*i + 1]); in get_segments()
312 update_degenerate_test(&degenerateData, quadPts[2*i + 2]); in get_segments()
313 add_quad_segment(quadPts + 2*i, segments); in get_segments()
DGrAAHairLinePathRenderer.cpp312 SkPoint* quadPts = choppedPts + i * 2; in gather_lines_and_quads() local
313 m.mapPoints(devPts, quadPts, 3); in gather_lines_and_quads()
329 SkPoint* qPts = persp ? quadPts : devPts; in gather_lines_and_quads()
DGrDefaultPathRenderer.cpp481 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in createGeom() local
483 add_quad(&vert, base, quadPts + i*2, srcSpaceTolSqd, srcSpaceTol, in createGeom()
/external/skia/src/gpu/
DGrTessellator.cpp565 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); in path_to_contours() local
567 int pointsLeft = GrPathUtils::quadraticPointCount(quadPts, tolerance); in path_to_contours()
568 prev = generate_quadratic_points(quadPts[0], quadPts[1], quadPts[2], in path_to_contours()
570 quadPts += 2; in path_to_contours()
DGrPathUtils.cpp181 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in worstCasePointCount() local
183 pointCount += quadraticPointCount(quadPts + 2*i, tol); in worstCasePointCount()