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Searched defs:quadPts (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/core/
DSkStroke.cpp39 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument
45 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument
467 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, in init()
689 SkQuadConstruct quadPts; in conicTo() local
727 SkQuadConstruct quadPts; in quadTo() local
810 bool SkPathStroker::cubicQuadEnds(const SkPoint cubic[4], SkQuadConstruct* quadPts) { in cubicQuadEnds()
830 bool SkPathStroker::cubicQuadMid(const SkPoint cubic[4], const SkQuadConstruct* quadPts, in cubicQuadMid()
850 SkPathStroker::ResultType SkPathStroker::intersectRay(SkQuadConstruct* quadPts, in intersectRay()
903 SkQuadConstruct* quadPts) { in tangentsMeet()
1016 SkQuadConstruct* quadPts) { in compareQuadCubic()
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DSkEdgeBuilder.cpp278 const SkPoint* quadPts = quadder.computeQuads( in build() local
313 const SkPoint* quadPts = quadder.computeQuads( in build() local
DSkScan_Hairline.cpp553 const SkPoint* quadPts = converter.computeQuads(pts, in hair_path() local
DSkPath.cpp307 SkPoint quadPts[5]; in conservativelyContainsRect() local
/external/skia/src/utils/
DSkParsePath.cpp244 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString() local
/external/skia/src/gpu/batches/
DGrDefaultPathRenderer.cpp481 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in createGeom() local
DGrAAHairLinePathRenderer.cpp312 SkPoint* quadPts = choppedPts + i * 2; in gather_lines_and_quads() local
DGrAAConvexTessellator.cpp905 SkPoint quadPts[3]; in conicTo() local
DGrAAConvexPathRenderer.cpp309 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5f); in get_segments() local
/external/skia/src/gpu/
DGrPathUtils.cpp181 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in worstCasePointCount() local
DGrTessellator.cpp565 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); in path_to_contours() local