/external/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 20 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture); 21 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader); 22 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id); 23 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index… 24 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer); 25 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuff… 26 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbu… 27 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture); 28 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint col… 29 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLu… [all …]
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D | GrGLTypes.h | 47 typedef void GrGLvoid; typedef
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D | SkGLContext.h | 47 GrGLvoid* data);
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/external/skia/src/gpu/gl/ |
D | GrGLNoOpInterface.h | 16 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program, 20 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red, 25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode); 27 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor, 30 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target, 33 const GrGLvoid* data); 35 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask); 37 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red, 42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s); 44 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red, [all …]
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D | GrGLNoOpInterface.cpp | 50 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program, in noOpGLBindFragDataLocation() 55 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red, in noOpGLBlendColor() 61 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode) { in noOpGLBlendEquation() 64 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor, in noOpGLBlendFunc() 68 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target, in noOpGLBufferSubData() 71 const GrGLvoid* data) { in noOpGLBufferSubData() 74 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) { in noOpGLClear() 77 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red, in noOpGLClearColor() 83 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) { in noOpGLClearStencil() 86 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red, in noOpGLColorMask() [all …]
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D | GrGLCreateNullInterface.cpp | 150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} in nullGLActiveTexture() 151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {} in nullGLAttachShader() 152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} in nullGLBeginQuery() 153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char*… in nullGLBindAttribLocation() 154 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} in nullGLBindTexture() 155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} in nullGLBindVertexArray() 157 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { in nullGLGenBuffers() 165 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} in nullGLGenerateMipmap() 167 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, in nullGLBufferData() 169 const GrGLvoid* data, in nullGLBufferData() [all …]
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D | SkNullGLContext.cpp | 148 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} in nullGLActiveTexture() 149 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {} in nullGLAttachShader() 150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} in nullGLBeginQuery() 151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char*… in nullGLBindAttribLocation() 152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} in nullGLBindTexture() 153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} in nullGLBindVertexArray() 155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { in nullGLGenBuffers() 163 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} in nullGLGenerateMipmap() 165 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, in nullGLBufferData() 167 const GrGLvoid* data, in nullGLBufferData() [all …]
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D | GrGLVertexArray.h | 47 GrGLvoid* offset); 93 GrGLvoid* fOffset;
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D | SkGLContext.cpp | 31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); 162 GrGLvoid* data) { in createTextureRectangle()
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D | GrGLPathRendering.h | 64 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range);
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D | GrGLVertexArray.cpp | 44 GrGLvoid* offset) { in set()
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D | GrGLGpu.cpp | 1879 reinterpret_cast<GrGLvoid*>(vertexOffsetInBytes + offset)); in setupGeometry() 2619 GrGLvoid* indices = in onDraw() 2620 reinterpret_cast<GrGLvoid*>(indexOffsetInBytes + sizeof(uint16_t) * in onDraw()
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/external/skia/src/gpu/gl/debug/ |
D | GrGLCreateDebugInterface.cpp | 26 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) { in debugGLActiveTexture() 36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID, in debugGLAttachShader() 51 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) { in debugGLBeginQuery() 54 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program, in debugGLBindAttribLocation() 60 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target, in debugGLBindTexture() 76 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target, in debugGLBufferData() 78 const GrGLvoid* data, in debugGLBufferData() 108 GrGLvoid GR_GL_FUNCTION_TYPE debugGLPixelStorei(GrGLenum pname, in debugGLPixelStorei() 129 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x, in debugGLReadPixels() 135 GrGLvoid* pixels) { in debugGLReadPixels() [all …]
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/external/skia/bench/ |
D | GLInstancedArraysBench.cpp | 208 (GrGLvoid*)0)); in setupInstanceVbo() 217 (GrGLvoid*)0)); in setupInstanceVbo() 249 (GrGLvoid*)0)); in setupDoubleVbo() 257 (GrGLvoid*)0)); in setupDoubleVbo() 298 (GrGLvoid*)0)); in setupSingleVbo() 300 (GrGLvoid*)(sizeof(SkPoint)))); in setupSingleVbo()
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D | GLVec4ScalarBench.cpp | 241 (GrGLvoid*)0)); in setupSingleVbo() 243 (GrGLvoid*)(sizeof(SkPoint)))); in setupSingleVbo()
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D | GLVertexAttributesBench.cpp | 218 (GrGLvoid*)0)); in glDraw() 225 (GrGLsizei)fStride, (GrGLvoid*)(runningStride))); in glDraw()
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