/external/autotest/client/site_tests/graphics_dEQP/expectations/baytrail/ |
D | dEQP-GLES3.functional.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
38dEQP-GLES3 ... |
D | dEQP-GLES3.functional.hasty.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
38dEQP-GLES3 ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/ivybridge/ |
D | dEQP-GLES3.functional.hasty.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
38dEQP-GLES3 ... |
D | dEQP-GLES3.functional.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
63dEQP-GLES3 ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/haswell/ |
D | dEQP-GLES3.functional.hasty.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
38dEQP-GLES3 ... |
D | dEQP-GLES3.functional.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
63dEQP-GLES3 ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/broadwell/ |
D | dEQP-GLES3.functional.hasty.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
38dEQP-GLES3 ... |
D | dEQP-GLES3.functional.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
63dEQP-GLES3 ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/braswell/ |
D | dEQP-GLES3.functional.hasty.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
38dEQP-GLES3 ... |
D | dEQP-GLES3.functional.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
63dEQP-GLES3 ... |
/external/deqp/android/cts/master/src/ |
D | gles3-test-issues.txt | 94 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp 98 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump 99 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp 100 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp 101 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump 102 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump 103 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp 104 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp 105 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump 106 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump [all …]
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/external/deqp/android/cts/nyc/ |
D | gles3-rotate-landscape.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-reverse-landscape.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-reverse-portrait.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-portrait.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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/external/deqp/android/cts/master/ |
D | gles3-rotate-portrait.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-landscape.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-reverse-landscape.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-reverse-portrait.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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/external/deqp/android/cts/nyc/src/ |
D | gles3-rotation.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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/external/deqp/android/cts/mnc/ |
D | gles3-rotate-landscape.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-reverse-landscape.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-portrait.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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D | gles3-rotate-reverse-portrait.txt | 44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float 45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp 49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump 50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp 51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp 52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump 53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp [all …]
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/external/autotest/client/site_tests/graphics_dEQP/expectations/sandybridge/ |
D | dEQP-GLES3.functional.hasty.Fail.bz2 | ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp
54dEQP-GLES3 ... |