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123

/external/autotest/client/site_tests/graphics_dEQP/expectations/baytrail/
DdEQP-GLES3.functional.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 38dEQP-GLES3 ...
DdEQP-GLES3.functional.hasty.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 38dEQP-GLES3 ...
/external/autotest/client/site_tests/graphics_dEQP/expectations/ivybridge/
DdEQP-GLES3.functional.hasty.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 38dEQP-GLES3 ...
DdEQP-GLES3.functional.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 63dEQP-GLES3 ...
/external/autotest/client/site_tests/graphics_dEQP/expectations/haswell/
DdEQP-GLES3.functional.hasty.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 38dEQP-GLES3 ...
DdEQP-GLES3.functional.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 63dEQP-GLES3 ...
/external/autotest/client/site_tests/graphics_dEQP/expectations/broadwell/
DdEQP-GLES3.functional.hasty.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 38dEQP-GLES3 ...
DdEQP-GLES3.functional.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 63dEQP-GLES3 ...
/external/autotest/client/site_tests/graphics_dEQP/expectations/braswell/
DdEQP-GLES3.functional.hasty.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 38dEQP-GLES3 ...
DdEQP-GLES3.functional.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 63dEQP-GLES3 ...
/external/deqp/android/cts/master/src/
Dgles3-test-issues.txt94 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp
98 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump
99 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp
100 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp
101 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump
102 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump
103 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp
104 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp
105 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump
106 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump
[all …]
/external/deqp/android/cts/nyc/
Dgles3-rotate-landscape.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-reverse-landscape.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-reverse-portrait.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-portrait.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
/external/deqp/android/cts/master/
Dgles3-rotate-portrait.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-landscape.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-reverse-landscape.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-reverse-portrait.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
/external/deqp/android/cts/nyc/src/
Dgles3-rotation.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
/external/deqp/android/cts/mnc/
Dgles3-rotate-landscape.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-reverse-landscape.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-portrait.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
Dgles3-rotate-reverse-portrait.txt44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
[all …]
/external/autotest/client/site_tests/graphics_dEQP/expectations/sandybridge/
DdEQP-GLES3.functional.hasty.Fail.bz2 ... dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_highp 54dEQP-GLES3 ...

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